"Synthesized World 2" musicdisk by the SandS.
Full quality version.
www.thesands.ru

Press right mouse button to switch between current song's info and playlist.

Press and hold left mouse button on the program window to move it around. The window's content may freeze while dragging, it's normal.

Press Esc to exit.

You can save a lot of computer's resources by switching to another task. Music will continue to play but the window's content will freeze, it's normal. The program is not showing in the task bar, it's normal as well. Use Alt+Tab to bring the progrm window back.

The shell was made on f0x's Plasticator demotool.

If you want to take a look on Synthesized World 2 promo demo (released on DiHalt demoparty), search for it on thesands.ru or pouet.net.

Release date, november 9, is also f0x's birthday. Best wishes to him in all the ways!

Credits:
f0x - main code, design, modelling, texturing.
BiTL - additional code.
Lost Soul - design, modelling, texturing.
Manwe - design, concept arts, music.
Lavender - music.
Maxi G.C. - music.
Tangerine - music.

Tracklist and songs info:

1. Final Lap			4:21
2. Sleeplessness		2:45
3. Kamatora			7:20
4. Lazy Space Flight		6:00
5. Radio Smile			6:45
6. Fast Start			2:52
7. Attack My Target		2:30
8. One Day of Game Developer	2:07
9. The Game is Not Over		2:37
10. The Proxium Trip		3:23
11. Joy of Ride			2:09
12. Concubine Sultry Dance	1:57

Final Lap
by Manwe
The tune is inspired by Namco Ridge Racer 4 game on PlayStation. Tracked for futuristic racing game on PC called "Jet Jumper". I've tried to bring a "syntetic" feeling into this tune by using oldschool demoscenish solo in the middle part.
Most samples from Apple Garage Band. Impulse Tracker realtime filters used a lot.

Sleeplessness
by Lavender
Inspired by Tangerine's tune from "Synthesed World" musicdisk, most samples taken from there as well. Jazzy piano solo is Lavender's trademark :)
The tune was made for another shareware game for Sunny Games. With this tune we send greets to all oldschool fans on ZX, Amiga and PC demoscene.

Kamatora
by Maxi G.C.
Previously unreleased tune from 90s. Over 7 minutes of classic tracker techno. Obviously, inspired by  "Cybershaman" disk by Tangerine, Amiga demos and Robert Miles. Do you remember these times?..

Lazy Space Flight
by Manwe
Well, with this pop tune I took a little break from ethno, folk, funk, jazz, orchestra tunes, that I usually do as a job.
Some demosceners like such oldschool style, so let it be a little present for them (the tune was released in demoscene-oriented magazine called "InCube"). Special greet to Exalot: I just figured out that this tune is a bit close to his style.
Used: Apple GarageBand, Schism Tracker, Electric Guitar, Marshall BluesBreaker II pedal.

Radio Smile
by Maxi G.C.
Another tracker techno from Samara city.
Inspired by "Night Tales" musicdisk.
Unfortunately, Maxi G.C. made just a few tracker tunes on PC. The good news is that he left a huge tracker heritage on Amiga and BK-0010 :) By the way, he coded some very cool demos and intros on BK-0010 and even a tracker for AY sound chip on his own.

Fast Start
by Manwe
Another synthetic sounding tune for futuristic racing game by Warlock Studio.
According to the album's name, you should not meet any guitars, live drums, etc. here. Synth arpeggio is what every Scream Tracker lover needs :)
Voice from "The Planet of Storms" (Planeta Bur') russian movie, 1961. This movie inspires Stanley Kubrick to make his "2001: A Space Odyssey" 7 years later.

Attack My Target
by Lavender
The track was made for Star Defender 3 game. It's interesting, that developer suggested to use such synthetic style instead of live-like pathetic guitar/orchestral style, which we used in previous issues of Star Defender game.
Believe it or not, "Synthesed World" disk and "BrixOut XP" game make such music style most wishful among russian shareware game developers :)

One Day of Game Developer
by Manwe
Story tune for 3D xonix game by Sunny Games.
Parts:
1. Night phone call. Your old friend, slightly mad professor, need your help!
2. He made the portal to another world, and got monster bugs in his laboratory.
3. Jump to the helicopter, zoom to the sky, hurry!
4. You are on the place, your friend is saved.
5. Now you need to fix the portal, go to the laboratory.
6. Congratulation, you've done it!
Oh, that "lovely" "demoscene style", game composer's horror :) Not that professor is in trouble, but me :)
Some samples by Kalava, Tangerine, some taken from Ensoniq, the rest by me. The sound is too old even for trackers, isn’t it? :)

The Game is Not Over
by Tangerine
Composed by Tangerine in 1997, samples were upgraded by Manwe in 2004. Used in "Billy Bob: Invasion to the Flying Islands" game. Finished in 2007 by Manwe for this musicdisk.
The second part was also started in 1997. Combined with the first part  in 2007 specially for this musicdisk.

The Proxium Trip
by Manwe
In 1998 Proxium demogroup coded their own sound synthesizer. The next year they started a contest to choose a soundtrack for an upcoming 64 kb intro. I won the compo and the intro production has started. Only one 3D city scene was made till the 2000, when Proxium quite demoscene. So, in 2007 I contributed this track to 32 kb exe music compo on DiHalt. And I have won again :)

Joy of Ride
by Manwe
The happy oldschool tune we've used in a promo demo of this musicdisk on DiHalt 2007 demoparty. Not everyone liked it because people are used to hear minimal dark techno music with such contemporary mixed and edited visuals. This time we intended to break this newschool (ten years old already?) trend and to force you enjoy a classic Amiga styled music with some brutal-coloured visuals :)

Concubine Sultry Dance
by Manwe
Oh, yes :)
Show me a russian who did not dig eastern tunes :) The rare tune, almost nobody heard, because it was placed at one of the latest levels in the full version of “Bugix” game. Actually, I like to hear it played on real instruments.
Well, it's a last song on "Synthesized World 2" musicdisk. Time to say goodbye, and welcome to www.thesands.ru
